Server for gaming

Started by udanteiky, Aug 08, 2022, 02:44 PM

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udanteikyTopic starter

Good afternoon, everyone. Need help buying a server for a gaming service (cloud gaming).

My requirements:
- Germany or France
- A solid-state drive with a capacity of at least 5 TB
- With protection against DDOS attacks
- 2 Gbit/s network
- AMD Radeon 5000 Series

If you can share information, then it would be nice. Thank you in advance for your help.
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Edison Duncan

In order not to fool yourself too much, go to ovhcloud.com. The issue price is from $85 to $1000 per month. The region can be selected.
If you need a cheap one, then I advise you to look here ionos.com, but they seem to be located only in the United States, but maybe in Germany there is.
If you need GeForce GTX 1070 and more, then you are here - unihost.com (servers in Germany and other EU countries).
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Ourel Augest

There are 2 types of platforms for games - the usual ones, which, in addition to the usual hardware, include a video card (which increases the cost of server rental at times) and game servers that have slots for games (there is a list of games and a control panel where you manage the space). If we talk about the first type, then I recommend paying attention to ikoula.com, and if you want to rent slots, then here are two good representatives for you - server.nitrado.net/en-GB/products/gameserver and g-portal.com/en/gameserver/index.
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Alina

For many game servers, such as Minecraft, the built-in ddos protection on the hoster's side and a wide channel (in case of not ordinary ddos, but bot farming) are of great importance, which is mentioned here in passing. So it turns out that 90% of large Minecraft projects are sitting on OVH (and the rest are at Hetzner). This year I was looking for a closer solution, since France is both a bigger ping and frequent instability of the connection from the Russian Federation, but alas, I did not find a hosting with similar characteristics for a close price. Some hosters immediately wrote to support: ah, Minecraft — well, this is not for us :). Now I looked at the ruvds website, alas, they give only 20 mbit / s of cleared traffic for a very large amount. A little cheaper than similar hosters, but could not surprise.
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Zhoshua Adrian

I suggest you use the services of a shared server to create a game server. Some of the best in Germany are aweb.gr, eugamehost.com, servers.com (there are servers in Germany) and servermania.com. Almost everyone has both already created assemblies and dedicated game servers.
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Articru

I once did something similar for a pet project, I planned on rust, but I made a prototype on phpReact.
As a result, it turned out that the speed is more than enough in php. Despite the fact that the game mechanics were calculated quite hard (absolutely everything is messages in the priority queue of the "recipient", processing these messages according to its own logic and generating new messages for other game objects and the network).
And the difficulties lay in the plane of debugging the gameplay (real chaos begins on a complex map, while asynchronous chaos) and here what rust protects against would not help in any way (everything is strict with typing, instead of multithreading, multitasking). Therefore, I left it like this, but I burned out a little and postponed it for better times.
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Gaiter

Look at servers from asvhost.com and planethoster.com as they are well-balanced and low cost with high high uptime and quality support.
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Sue Nelson

With these per-server setups, you only need a dedicated server. It should be borne in mind that game servers suffer from their own specifics. Lyrics aside, I suggest turning to fornex.com (server in Germany). However, regarding the GPU, it is necessary to negotiate separately in correspondence with technical support.
I heard a lot of good things about servers from hostkey.com. They have good servers for games (A5500), which are located in Holland.
There are also leadergpu.com, which offer, well, super powerful machines, but there are minutes (except for the price) - often machines with 5 TB disks are busy. Of course, you can agree on the creation of a separate server, but again - all through correspondence.
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Sam100

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Ballterro

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