Dan just dropped a solid masterclass on achieving true visual realism using Seedance 2.5. He breaks down his unique CTLT prompting formula (Camera, Tone, Lighting, Texture) and explains why you shouldn't limit yourself to just one image model—generations on Flux 2.0 Pro or GPT 2.5 Flare are dirt cheap anyway.
The tutorial shares director-level camera techniques like focus feel, crash zooms, and blocking the frame to mimic actual human operators.